Roy Building Cut Section 2009 | Forest Assets 2013 |
Train Station X 2013 | Train Asset 2013 |
Train Station X Interior "w" Wires. All topology is optimized and mapped, for huge environments. Modeling, texturing, design, topology. Apr. 2013. Toronto, Can. Max, Vray, PS, Revit | Train Station X Material R&D. Many shaders and textures tested separately before use.. Modeling, texturing, design, topology. Feb. 2013. Toronto, Can. Max, Vray, PS, Revit |
Lost Shop Wires. I personally modeled 90% of the mesh in this scene. Modeling, texturing, design. Aug. 2010. Halifax, Can. Max, Vray, PS |
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Lost Shop Texture overview Render.Custom textures with multiple layers, blended together. Modeling, texturing, compositing. Aug. 2010. Halifax, Can. Max, Vray, PS |
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Lost Shop Photoreal Render angle 2. Lighting and cameras ready for animation. Modeling, texturing, animation. Aug. 2010. Halifax, Can. Max, Vray, PS |
Locomotive and Carriage Render. Accurate, scale, model for photo-real rendering. Modeling, texturing, design. Feb. 2013. Toronto, Can. Max, Vray, PS. | Locomotive and Carriage "w" Wires. Low poly model with smoothing groups, mapped and painted. Modeling, texturing, topology. Feb. 2013. Toronto, Can. Max, Vray, PS. |
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Design Sketch.Wireframe design drawn over photo refs. Sketching, design, topology. Jan. 2013. Toronto, Can. PS. | Locomotive Clay Render. Realtime renders for smoothing faces, lighting and DOF. Modeling, lighting, rendeing. Feb. 2013. Toronto, Can. Max, Vray |